Category Archives: Sprites (enemies, items, candles, etc.)

Update 4/11/15: Recreating Alucard’s sprites (artists needed)

Yes I know it’s been a bit since I updated. Long story short: started off working in the accounting industry, graduating with my BA in 3 weeks, was working 3 jobs for several months and blah, blah, blah, blah, blah, … Continue reading

Posted in Sprites (enemies, items, candles, etc.) | 42 Comments

Update 12/2/14: current donations amount, and the next new boss being sprited!

Well since my last post I have been hard at work finishing off my semester and working on the engine in between. Luckily my last final is tomorrow, and then I will have a month off to work on it … Continue reading

Posted in Player Character Info (Alucard, Maria, Richter, etc.), Sprites (enemies, items, candles, etc.) | 47 Comments

DONATIONS NOW OPEN! Also a video of Pazuzu, Cyclops, and the color rotation/palette shader in use!

Well, I said I would never do it…. and I meant it with all of my heart. But the fact is paying for sprite work gets expensive fast! Just for Pazuzu & Cyclops alone I have easily spent over $500 … Continue reading

Posted in Sprites (enemies, items, candles, etc.), Videos | 26 Comments

Update 5/22/13: marionette, stone rose and the….. wakwak tree!? Videos below.

Since I figured out the code to make puppet animations and how to make objects orbit one another I figured I would try them out some.But first I made sure to modify the code some more, so that now you … Continue reading

Posted in Sprites (enemies, items, candles, etc.), Videos | 13 Comments

UPDATE 4/17/13: Puppet/Skeletal/Modular/etc. Animating (what Galamoth is animated with)

Well…………… I had been dreading it for ever……….. but I knew it had to be done. The day that I would actually attempt to imitate one of the enemies that uses “puppet animating.” Some examples of enemies from SOTN that … Continue reading

Posted in Sprites (enemies, items, candles, etc.) | 20 Comments

MERRY CHRISTMAS!!! Monster+ Graphics release.

Feliz Navidad everyone! This is a GM 8.1 file that contains not just all of the graphics that were included in the demo & it’s source, but also includes all of the candle sprites up until the end of the … Continue reading

Posted in Sprites (enemies, items, candles, etc.) | 32 Comments

Ripping out enemy graphics: progress log and information (UPDATED 1/21/13)

UPDATE: 1/20/13: I have begun the arduous task of setting up the image speed for each sprite, as well as aligning them all. Due to a N00b error on my part, I am going to have align the sprites for … Continue reading

Posted in Sprites (enemies, items, candles, etc.) | 9 Comments