Monthly Archives: October 2016

10/28/16 ANOTHER quick update:

The engine isn’t dead and has made a TON of progress; Alucard’s sprite sheet has been completed….. blah blah blah, coding in swimming information for Alucard, blah blah blah, made the shaders I needed etc. etc. blah blah…. blah blah…. … Continue reading

Posted in General | 27 Comments