Monthly Archives: August 2011

Fun with dialogue boxes and text (updated on 8/30/11)

Well, as I have said before I believe a picture is worth a 1000 words sooooo………… I have begun working on the boxes for dialogue within SOTN. As I believe I mentioned a few weeks back I had already selected … Continue reading

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Update: 8/9/11- The joy of duplicating the intro stages sky/water. -_-;

The last few days have been pretty busy for me, but I still managed to do quite a bit of work on the hack: Corrected several bugs that I had found Broke down all the scripts to be smaller and … Continue reading

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Update 8/9/11: now working on collisions with candles and enemies.

Well intro Richter is now 95% completed: he just needs his pain and conversation animations (which will be done when dracula & the conversation engine is done) and his orange overlay with the round gradient (the one for when Maria … Continue reading

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