Well as most of you know I started this hack a little over 5 years ago. Since then I have learned countless things about this game that I never could have learned otherwise. However, two facts have remained constant throughout this project:
That I did not, and never would have FULL control over everything! And by this I mean stuff like hard coded gfx, being able to put any enemy or sprite in any stage, etc.
Working with IGA’s code is a goddamn nightmare, that causes glitches almost ANY time I change something.
With my current progress I would be looking at around another 2 YEARS before I would be anywhere NEAR done with the hack. And considering the fact that once I am employed again, that I would have to divide up my free time between this, my girl, hanging with my peoples, hitting the gym, doing my online business, school, etc. etc. blah blah blah… it could be way longer than that.
So what I began doing is looking for more efficient and alternative possibilities to just hacking the game. And I believe I may have found one using a little fun tool called GameMaker.
To date I had heard LOTS of rumors that it was unstable, a memory whore, and buggy, which kept me away from it (I refuse to release something that is a glitchy, buggy mess… fuck that). But after using it for over a week now, I have to say that it is not only VERY stable, but memory wise and cpu power wise it is NOT nearly as bad as running a HUGE memhack script and an emulator at once. And as for it being buggy, well sadly most of the time the reason this seems to be is that the person programming in it has limited knowledge as to what they are doing or how to do it correctly. And While I am no coding pro, I am definitely VERY efficient coding wise and good at bug testing, and not afraid to take the time to learn new things that pique my interest.
So with that being said, I have begun adding sprites from SOTN, to Gamemaker, and learning how to code in it. So far, the stage 0 map and most of the sprites for it are all done.And with how easy it is to do things in GM, I can literally do the whole game myself and add a bunch more stuff, way faster than I could continue to hack it in memhack. Also since GM is very easy to use and there is a whole community going for it, once I get a bit more going, I am hoping that I can possibly find a few people to even help me out with this.
So if anybody can contribute any sprites from the game, or knows how to use Gamemaker, by all means feel free to message me on here. I could definitely use some help learning this thing. That’s my word. Straight up.