Yes I know it’s been a bit since I updated. Long story short: started off working in the accounting industry, graduating with my BA in 3 weeks, was working 3 jobs for several months and blah, blah, blah, blah, blah, blah, blah, stuff you guys don’t care about. But with school ending for good I will finally have a lot more time to work on my engine. Thank god! :D
So let’s get to the point: I’ve decided to expand on the idea of combos even more and put in ones for each of the weapon types similar to the 3d Castlevania’s. This would mean more sprites would need to be made starting with Alucard; however when that idea crossed my mind, another one did as well. I have been for the longest wanting to redo Alucard’s sprites. While I like the original, it really doesn’t look like him at all and is about 20 years old. I’ve wanted to add more detail to him for the longest and just have him look more hi-res. And I figured if I need more made, might as well make sure I am not going to have to pay to have them done now, and then later in an updated form.
Several problems come with this: first is making sure he still fits in with the rest of the game’s sprites/backgrounds. And second was finding an artist that can redo his approximately 300 sprites at an affordable rate. A while back a former artist of mine Mario Santos came up with this awesome looking sprite (circled in red; the big one is his too but I of course cannot use that in game):
I honestly like it a lot; with the exception of the 5 gray pixels above his crotch that make up the bottom of his waistcoat that look like an inverted penis. But that is a SMALL and easily fixable thing. I would honestly like to see what else people could come up with, but this is so far the ABSOLUTE best one I have seen.
With that being said I have gone forward and began having his sprites remade. The problem is so far, some of what I have had done just feels……… off somehow. The artist is very talented and trying his best but several things just don’t look right. So I figured I would put the animations up and see what you guys think. I basically showed him the original versions on Alucard’s sprite sheet and had him remake them. Please note that the bright green and pink on the cape is for coding purposes in unity to recolor it.
Feedback is definitely wanted for these:
Idle (boot & leg look funny to me when he stands up straight near end):
Idle on a slope (plays in SOTN when he is walking and stops on a slope before the walk starts looping)
Charging up MP ( both of them just don’t look right to me; we have a slow one when he first starts holding up to recharge MP, and then a quicker one for when he starts restoring it faster):
Posing to use a sub (this is basically when you hold up originally in SOTN):
If anyone feels they can improve them feel free to contact me and we will arrange to speak on Skype so you can show me what you can do. This would be a paid position of course.
Any donations would, of course, be very welcome (since this is getting costly fast and I have already put about a grand of my own funds into this project) and could be made to firstname.lastname@example.org via paypal.
On a side note: if anyone knows who the artist is who made the image below, please let me know how to reach him. I am interested in paying him to redo classic Richter for the intro just like this: