Wussup peoples? It’s been about 10 days since my last update. During this time, Dengojin completed the equip screen of the start menu (which I will now need to tweak some; this will also be used for healing items and to view relics) and it looks AMAZING! He is now working on making a sprite strip of all the text I will need for the menu. I also managed to find a sprite artist named Applejack who is doing a few sprites for me, and has been doing an EXCELLENT job.
I have also been hard at work on coding in a lot more things for Alucard. Here is what’s been going on:
The final great sword in the game has been completed (credit goes to Applejack for completing the last 2 sprites I needed in the animation for me)
He also managed to do the jumping version of the uppercut animation I needed for Alucard, as well as redoing Jorge’s crouching, jumping, and falling spear animations to look even better now. With these being done, all I will need is one more 2 frame animation for when Alucard uses summon spirit/the pentagram in the air and Alucard OFFICIALLY will have all of his sprites completed (there are almost 300 of them)!
I completed all of Alucard’s sub weapons, EXCEPT the stopwatch (which is WIP). This includes the shuriken, summon spirit, boomerang, pentagram, bat fire, wolf’s howl, and hellfire.
I completed the following crashes for him: power of sire, tetra spirit, dark inferno, fire shurikens, and the flaming razorang. That leaves only Sword Brothers which is VERY easy to do (it is literally just a bunch of transparent copies of the sword familiar that fly outward)