7/27/12
1)I am in need of someone to redo the cyclops from Castlevania: Harmony of dissonance (his sprite sheet is found here: http://i143.photobucket.com/albums/r160/Esco1979/cyclops2.png ).
- He needs to have his colors tweaked slightly to be darker and fit better into SOTN. An example of one that was done already for Serios’ game that is pretty good can be found here, but I want to see if anyone can come up with something better: http://i143.photobucket.com/albums/r160/Esco1979/cyclops.png . For this request, I recommend looking at the lesser demon’s colors, or the blue axe knights colors, as something close to either of them from SOTN would probably fit him very well (though I think something like lesser demon’s might work best). Both sets of sprites can be found here: http://www.spriters-resource.com/psx_ps2/cvsotn/index.html
- He needs to have his hammer edited out of all of his frames and made a separate single frame sprite; the shade of greenish silver used in the above pic works fine for it, but you can feel free to experiment some if you want.
- I am in need of several new animations to be done for him: a new one for when walking where he walks while upright, similar to in castlevania III. A video of this can be found here at the 5:00 mark (note that it doesn’t have to be this EXACT walk; the artist can be a bit creative here I just want him to walk upright and be tall enough that he cannot be cleared with a single jump): NES – Castlevania 3 – Mad Forest + Meeting Sypha Belnades
- I also need an animation for him where he throws his hammer straight up above him. This will probably be a fairly simple one.
- I need a new death animation for him; something where he drops his hammer, and holds his eye while falling to his knees. There is an animation somewhat like this found here near the bottom (though it is in major need of editing to fit into SOTN): http://i143.photobucket.com/albums/r160/Esco1979/CyclopsFinal3.png . My intention is that when killed, his eye will burst in a bloody mess, and flames will begin spewing forth from it. So he then tries to hold it in pain, as he falls to his knees. Then he pulls his arms back out to his side as flames spew out of his mouth too, and the rest of him burns up. But I will program all that myself, I just need the animation for the cyclops
- Lastly, I would also like a short turning around animation, and one for when he does a hop backwards. These two animations can be found on the sheet I linked to above, but they are both in need of major work (the author did a great job, but it just doesn’t fit into SOTN as is and wasn’t originally drawn with that intention in mind).
I am willing to offer a reasonable amount of pay for this above work (since it is SUCH a big request). Leave me a comment to volunteer please. If anyone has any questions or needs anything clarified, please feel free to leave me a comment as well.
by the way, I’m a begginer but sadly I can only help you in the saturdays, luckly for you I can spend the entire saturday on the project.
Are you ok with that?
Please contact me on skype ASAP. I just saw your sprite. Thanks.
hey man, are you using a revision control system like google docs, github or sourceforge?
Nope.
http://oi50.tinypic.com/33f9mya.jpg
http://i46.tinypic.com/i6hxev.gif
those are original sprites
animation doesnt take that long for me… the longest part for me is the initial frame
after that its a matter of few hours… thats why working on already made sprites sounds pretty easy since that implies working on already made frames
what takes me long is to make background… that forest background took 3-4 days
and you can add me to msn you have my email..
if somethings takes me a weeks… then its a pretty big project.
Ok, sounds reasonable, and your work looks outstanding. When is a good time to jump on msn to chat? Please tell what timeframes over the next few days that you will be available.
Sorry For My Arrogance Esco I have Send The Wrong Thing
Here iS The Correct Sprite Sheet
http://imageshack.us/photo/my-images/823/katarsheet.png/
http://imageshack.us/photo/my-images/829/katardiagonalsheet.png/
Hmmmmm……….. a good attempt but there are a lot of issues with it. Primarily the depth in the first 2 frames where he is pulling out the knife was removed and it looks flat now. Also the shading looks like pillow shading and the colors are way too bright for sotn. Thanks for attempting it, it’s appreciated but I cannot use it as is unfortunately.
I do not know the graphic engine of SOTN so I cannot do with that fits into your requirements add me on the msn king-conquer@hotmail.com and say me an hour to chat about the exact level´s of Shadding and bright that fit´s in
That sounds very reasonable to me. I will jump on when I can this week.
lol no, I did some sprites edits after the uppercut move showing movement of the cape, well the last 2 are like the other with changes in the cape
Ah now I see what you mean. But the cape still looks like it is mid motion on the final frame where his fist is still up. It should look like it has completely fallen into place and stopped moving, since he will be in that final pose for quite a few steps/ticks before going to the next one
.
I’ve started work on Pazuzu a while ago but it’s slow, about 50% done now. I can send you what I’ve done so far if you like. Also if you find someone who can finish it faster you can just give him my sprites as a start.
So far I have done the following :
- Resize
- Increased colors
- plenty of half-done frames and a few finished ones (I’m planning to add at least 40 frames to his animations)
Also you probably just uploaded the wrong spritesheet, but that Cyclops is the one from HoD, unmodified. The one I made is way more complete and has all of the things you mentioned in the description.
Hey Irrlinchen. I haven’t heard from you in probably a YEAR, so I had no clue what was going on with you, and I of course assumed nothing was being done. This is excellent news and I would like to see what you have so far, but let’s not do that on here. Reply with your msn messenger name and we can chat on there privately please.
As for the cyclops, thanks for the heads up I updated my pics, but I still need everything I posted man. It is a very nice sprite sheet, but it needs a few tweaks here and there to fit into SOTN.
I can give you more details on messenger.