Hey everyone, this is version A15R1 of the engine; it contains a few gameplay tweaks and 2 very minor bug fixes. This is the full version for those of you who did not have A14R3: http://www.mediafire.com/?b4v9r67c9lyiydi
If you already downloaded A14 R1-A14R3 here is the link for the A15 R1 EXE only (simply delete the old exe and replace it with this one to upgrade):http://www.mediafire.com/?3dbxylqsa18zfx4
The source code is found here: http://www.mediafire.com/?emc312szkft54y2
NOTE :if you choose to use this source in your project, I ask that you give me the proper credit for it.
To use the source code YOU must have the full version of the game installed, and place the source code file in the same location as the exe. You will need Gamemaker 8.1 and up to use the source.
As usual please place all bug reports here: http://sotnhacked.wordpress.com/2011/11/22/place-all-bug-reports-here/
And all ARTISTIC suggestions go here: http://sotnhacked.wordpress.com/2011/11/22/artistic-suggestions-post-place-all-of-your-artistic-suggestionscritiques-here/
Controls (NOTE: xbox360 pad users will need to use joy2key for some buttons):
- Movement is done with the d-pad (there is no analog support at this time, and probably never will be) or with the keyboard (TO USE THE KEYBOARD “USE JOYPAD” IN THE EXTRA,INI MUST BE SET TO OFF!)
- Square: whip
- X: Jump/Confirm
- Triangle: Backflip (on ground, or in air before falling downward)
- Circle: Cancel (in menus)
- L1: switch sub on or off (let’s you power up whip if you want)
- R1: item crash (there is a delay after each crash is used; you know if you can use it if the hearts counter is blinking)
- Hold L2 and hit square (frenzy whip, costs 10 MP)
- Hold Up and hit Triangle (high jump, costs 10 MP)
- Start: Pauses Game and Skips Videos
- Hold Start, and Select for about 2-3 seconds for a soft Reset
- Hit ESC or click X button to exit the game
- F4 goes full screen
- Crash costs: 20 hearts
- NOTE: these are the only controls at the moment that are completed, although more appear in the extra.ini. Double jumping is disabled also.
- fixed bug where you could hold down at the end of a ground frenzy whip and the animation would repeat partially
- If you quickly pressed up then down (this must be done EXTREMELY fast and with the right timing), Richter was be unable to move left and right until you whip or throw a sub weapon
- More code cleanup was done, and the source code was more thoroughly notated.
New Features and Changes:
- High Jump now costs 8 MP and does 48 dmg instead of 24
- All crashes now cost 20 hearts
- Candles no longer refresh if leave a room and come back
- if a statue is hit, even if you don’t pick up the money and come back, it will NOT respawn
- You now have only 3:10 minutes to beat the stage to get the best score (since you no longer need to grind hearts I had to lower this slightly).
- It is easier to get B & C rank
- Using more then 10 hearts now has a smaller negative overall impact on your rank
- To get the top score for hearts you still can only use 10 hearts; but you no longer need to run back and forth “grinding” for hearts. You can just grab all available hearts once instead (that brings you to 55, allowing you to use 10 without an impact to rank/stat bonus)